Tuesday, July 20, 2010

Something to look forward to

So next week, approximately 7 days from now, Starcraft 2 will finally be out. There is much hype and promotion of this game. All of it with good reason. The last Starcraft came out about a decade ago and man did I play the crap outta that game. Basically the game is an RTS where you play roll of three races Terrans, basically humans (in the future), the Zerg, think of the bugs in Starship Troopers, and finally the Protoss, they remind me of those Bionicle toys, but with better looking weapons. Essentially there is a war going on between all three where sometimes they have to team up to defeat the other. That is a very broad overview of it all, but in the end it's all about the war between the races.

This was one of the first games I actually played online a lot. Sure I played a little bit of Quake 2 online before that, but didn't stick with it because it was pretty dull. There were alot of tactics involved with playing the game online and knowing all sorts of otherwise useless information way key. There was the the build order, basically the order and time for when you build a certain structure in order to go the direction your want your attack to focus. Lots of resource gathering and a ton of trial and error. One of my fondest memories of the game was playing as 4 humans players against 4 computer controlled AI opponents. Typically I played them on easy, it was still pretty tough, maybe one or two on normal, but that was my limit. Well whoever set the game up left them all on very hard difficulty. Needless to say we didn't find out about that until one of our partners was eliminated. We all immediately hunkered in and decided to see how long we would last. We each had our own little sectors and slowly but surely we were able to come back from our loss to defeat our non sentient foes. Sadly it was one of my proudest accomplishments, but I still look forward to recreate that joy. Sometimes next week, when the game finally comes out and I can enjoy it again, kind of.

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